Renowned for her bold and tactile sculptures, Lynda Benglis produced a body of groundbreaking videos in the mid-1970s. Immediate and visceral, these works gave new form to Benglis’s ongoing exploration of gender, self-presentation, and the media. She also used them to translate many of her radical experiments with physical materials—dayglo latex poured directly on the floor and large-scale polyurethane foam structures cantilevered off of walls—into the electronic pulse of video, layering sound and image into provocative collages of the body and time. This program brings together her earliest experiments, including Document (1972) and Mumble (1972), produced as part of an ongoing exchange with the artist Robert Morris; such seminal tapes as Now (1973) and Female Sensibility (1973); and her only narrative work, The Amazing Bow Wow (1976), a tale of gender, family, and difference, produced with the director Stanton Kaye.

Lynda Benglis lives and works in New York, New York, and Santa Fe, New Mexico. Using materials as an extension of her own body, she has created biomorphic forms that explore the physical gesture. Over the course of her career, these materials have included wax, polyurethane, latex, cast metal, glass, and video. Benglis is the subject of a current exhibition at the National Gallery of Art, Washington, DC, and a forthcoming exhibition at the Nasher Sculpture Center, Dallas (2022). She is the recipient of a Guggenheim Fellowship and two National Endowment for the Arts grants, among others. Her work is in the permanent collections of public institutions including the Museum of Modern Art, New York; the Metropolitan Museum of Art, New York; the Guggenheim Museum, New York; the Whitney Museum of American Art, New York; the Los Angeles County Museum of Art; the San Francisco Museum of Modern Art; the Walker Art Center, Minneapolis; the Art Institute of Chicago; the National Gallery of Art, Washington, DC; and Tate, London.
Presented in partnership with Video Data Bank.

Related Event:

Lynda Benglis in Conversation with Molly Donovan
Friday, October 8, 6:00 p.m.
Virtual Event
Closed captions available

Updated COVID-19 Protocols

Dear Friends,

We care deeply about the well-being and safety of our audiences and staff. With the recent rise of COVID-19 cases, we are updating our health and safety procedures to require proof of full vaccination* or a negative result on a COVID PCR test for all screenings and events at the Film Center. 

We know it can be hard to enjoy a movie without knowing the status of the folks sitting close to you.  Our hope is that these new procedures will allow you to relax and view our films in the way they’re meant to be seen--with your undivided attention to the screen.

Beginning on Friday, September 10, you will need a valid photo ID and one of the following items to gain entry to the Film Center:

  • Physical vaccination card
  • A legible photo, copy, or scan of your card; an image on your phone will be acceptable provided that it is legible 
  • Proof of a negative result on a COVID PCR test conducted within 72 hours of the film or event start time

*Full vaccination means any vaccine for COVID-19 which has received full or emergency use approval from the United States Food and Drug Administration (FDA) or World Health Organization (WHO). Individuals are considered fully vaccinated two weeks after they have received the second dose in a two-dose series or a single dose from a one-dose series of a COVID-19 vaccine authorized for use by the FDA or WHO.

You will need to show proof of vaccination status or a negative PCR test result as you enter the theater. 

Children under 12 will not be permitted in the theater, since they are not yet eligible to receive a vaccine. 

In addition, the Film Center will continue to implement the following safety protocols:

  • In accordance with the Governor's recent Executive Order, all patrons and staff will be required to wear a mask covering their nose and mouth at all times while in the theater
  • Staggered showtimes and ample time between shows to mitigate crowds
  • Ticket pre-orders for films encouraged to reduce lines and guarantee seats
  • Hand sanitizer and disposable face masks available for patrons
  • Only 80% of our tickets will be available for sale
  • No eating or drinking will be permitted in the theater; no concessions will be sold

The Film Center reserves the right to require patrons who do not follow these procedures to leave the theater immediately.

As always, if you are feeling unwell for any reason, please stay home and stream films instead of joining us at the theater. We are happy to refund or exchange your ticket for another time.  In addition, please understand that while these updated procedures are intended to mitigate the potential spread of COVID-19, there is nonetheless inherent risk to exposure in any indoor space where others are present.  Those entering the theater do so at their own risk to such exposure.  

If you have already purchased a ticket for a screening on Friday, September 10 (or beyond) but are unable to comply with these new procedures, please contact us at for a refund. 

We appreciate your cooperation and support as we continue to navigate the ever-changing COVID landscape.

See you at the movies!

--Your Friends at the Film Center

Lynda Benglis
6 min

Benglis calls into question the notion of the original and reality in this early tape by layering multiple images of herself—including a still photograph of her profile in front of a video monitor also showing her profile. As the camera zooms in on the still photo, the viewer is made acutely aware of the many generations of images and how easily one might be deceived into believing that the image on screen is reality. (Carrie Przybilla)

Lynda Benglis
20 min

Part of an ongoing video correspondence with sculptor Robert Morris, Mumble features Benglis, Morris, the artist’s brother Jim Benglis, and Marilyn Lenkowsky in a series of recordings nested within recordings. The piece opens with the image of a monitor, on it is the image of another monitor, on it is yet a third. Abrupt, in-camera editing shuffles characters disjunctively. The soundtrack is a chorus of voices: the artist’s observations about her surroundings, Morris's Marxist musings, and Jim Benglis and Lenkowsky’s muffled conversation. (Adapted from Video Data Bank and Electronic Arts Intermix)

woman holding nose
Lynda Benglis
12 min

Now takes on video's claims to immediacy and authenticity as Benglis juxtaposes live performance with her own pre-recorded image. The soundtrack features phrases such as "Now!" and "Start recording," commands that usually ground us in the present, but here serve to deepen the confusion between live signals and mediation. Repeated takes and acidic color processing heighten this challenge to video's power of "liveness." (Adapted from Electronic Arts Intermix)

two women
Female Sensibility
Lynda Benglis
13 min

Lynda Benglis and Marilyn Lenkowsky take turns submitting to each other’s kisses and caresses. Benglis sets their actions to a soundtrack of misogynist radio personalities, country ballads, and advertisements. Read against the feminist film theory of the male gaze, the tape becomes a highly charged statement of the sexual politics of viewing and role-playing and, as such, is a crucial text in the development of early feminist video. (Adapted from Video Data Bank)

woman in hammock
The Amazing Bow Wow
Lynda Benglis
30 min

The Amazing Bow Wow tells the tragic tale of a hermaphroditic dog, reduced to performing as a tent-show freak. Problems begin when Bow Wow's owners, small-time carnival impresarios Rexina (Lynda Benglis) and Babu (Stanton Kaye), discover that their dog can not only talk, but is also highly intelligent. Its extraordinary abilities provoke fear and jealousy in Babu, and, conversely, affection and protectiveness in Rexina. A provocative study of gender and sexuality, The Amazing Bow Wow was remarkably prescient in its approach to sexual identity and its canny troubling of gender definitions. Benglis and Kaye also suggested that their intention was to examine the ways media rewards, exploits, and ultimately normalizes subversive creativity. (Adapted from Electronic Arts Intermix)